Archive for the Games Category

Games I’ve Beaten – 2017 Edition

Posted in Blog, Games, Lists on August 31, 2017 by slateman

It’s been five years since I’ve done a list like this, I think. Now with access to taking out games from the library, I’ve been able to play some titles I would have missed otherwise. Including everyone’s 2016 GotY which, unsurprisingly, wasn’t my cup of tea. And with four months remaining in 2017, I figured I’d look back at which games I’ve completed this year. Only three actually came out in 2017 now that I look at this. With (+) signifying PS+ games and all being PS4 unless indicated, let’s look!

  • Abzû (+)
  • Beyond: Two Souls (PS3)
  • Datura (PS3)(+)
  • Diablo III: Reaper Of Souls
  • Everybody’s Gone To The Rapture (+)
  • God Of War: Chains Of Olympus (PSV)
  • Horizon Zero Dawn
  • Lego Movie: The Videogame
  • Level 22 (PSV)(+)
  • Lovers In A Dangerous Spacetime (+)
  • My Name Is Mayo (PS4 & PSV)
  • Nex Machina
  • Overcooked
  • Resident Evil 7: Biohazard
  • Rise Of The Tomb Raider
  • Tony Hawk’s Pro Skater 5 (PS3 & PS4)
  • Ultimate Marvel Vs. Capcom 3
  • The Witness
  • Wolfenstein: The New Order
  • Ys: The Oath In Felghana (PSV (PSP game))
  • Ys: Book II (PSV (PSP game))

I’m still working through FFXII and I look forward to playing Uncharted: The Lost Legacy. Marvel Vs. Capcom: Infinite is coming and Ys VIII: Lacrimosa Of Dana are also on the horizon.

Edit: Included the Ys games I just beat!

Horizon: Zero Dawn – Just Stunning

Posted in Artwork, Game Art, Games, Screenshots with tags on August 14, 2017 by slateman

I quite liked posting those Final Fantasy XII snapshots and I recalled that this year’s GotY contender, Horizon: Zero Dawn was absolutely gorgeous to look at as well. Therefore, I dug through my snapshots from this spring and decided to post some of my favorites. Potential spoilers here! Man, the game’s photo mode is spectacular. Enjoy!

Final Fantasy XII: Enjoying The Beauty

Posted in Artwork, Game Art, Games, Screenshots with tags on August 13, 2017 by slateman

It’s been a few weeks and my journey through Ivalice is hardly complete. At more than 40 hours, I’d wager I’m maybe halfway through. But while my recent ventures have been way off the story’s path, the tale itself is an epic and grand one, much as one might expect from any good FF. The trusty screenshot button is one of my favorite additions to this generation of gaming and so I thought I’d share some of the stunning vistas, group shots (I love these) and unique art style that is FFXII. I’m absolutely loving it. Here you go.

SFV: Abigail Vs. Zangief

Posted in Best / Worst, Blog, Games, Screenshots, Street Fighter on August 7, 2017 by slateman

The 8-foot-tall Abigail joined the SFV roster two weeks ago and his size is almost a joke. While Hugo already dwarfed the rest of the cast, Abigail’s inclusion tops even him. Why not compare him to the quaint size of Zangief. Funny shit.

Street Fighter 30th Anniversary Collection Wishlist

Posted in Best / Worst, Blog, Games, Street Fighter on July 31, 2017 by slateman

It feels as if it were only yesterday I imported Hyper Street Fighter II as part of the series’ 15th anniversary. It later came to the US with SFIII: 3S as a pretty sweet package. As 2017 is now more than halfway done, I remain curious as to how Capcom plans on celebrating. News started to surface this week that an anniversary collection might be coming.

As exciting as it might be, a wishlist of what could be should be reality-checked. Does anyone remember the Street Fighter Collection from back in ’97? After months of hoping for a complete compilation of SFII we ended up getting two games rather than one. Surely the arcade ROMS couldn’t fit in one collection?

That may be unfair, as we later got the excellent Fighters’ Generation / Alpha Anthology which showed Capcom could do it right. But while I should really be cautiously optimistic, I’m going to throw that caution to the wind and express my excitement over the possibilities.

With Ultra Street Fighter II newly-on shelves, I’m not sure that’ll be part of this package and they can’t realistically put out the HD Remake if USFII is already out. Hyper Street Fighter II may be more likely, but both games are just broken from a competitive standpoint. However, either game would be great for the collection and USFII may be the easiest to port over. I think a form of SFII is almost required for the 30th anniversary.

As for SFIII, a collection of all three versions would be sexy as hell, but I think a 3S Online Edition translation would suffice for most purposes. It could be done easily enough as they’ve brought Ultimate Marvel Vs. Capcom 3 and Ultra Street Fighter IV over to the current-gen systems.

Speaking of…I wouldn’t expect any original SF or SFIV games to be involved.

So what are we left with? Oh…just my favorite Street Fighter series of them all. The Zero/Alpha games launched as I got into college and the animations, style, sound effects, roster and overall feel remain the best of them all. They hearken to a different time of my life, of gaming, that whole thing. I remember going to the mall to play as Adon in SFA. I bought my first Playstation alongside a fight stick and SFA2. I imported SFZ3 and my fascination turned into an obsession. The aforementioned collection of Zero/Alpha games is so utterly spectacular and complete, I would do anything to have those games playable on the PS4.

However, that may be a bit too optimistic. That’s an awful lot of upgrading, but I truly don’t think a 30th-anniversary collection would be complete without the Zero/Alpha games. I’m not sure precisely how they could work them into this collection but I think it has to happen. It’s entirely possible we just get one game and as Zero 3 really encompasses everything the series stood for, with its Isms and vast roster, you then wonder what version of SFZ3 they’d include. The GBA and PSP versions are the most complete, but with a max resolution of 480×272, it’s simply unacceptable on a big screen. That’s a dilemma. I’d prefer not have an incomplete collection all these years later, but a full one might require too much work. Oh, if I could just get Z2A/A2G, I’d be so friggin’ happy.

I think we’re above a anything would be better than nothing. We’re a far cry from the bare-bones ports and translations of the mid-to-late 90s. There’s no reason this shouldn’t be a kick-ass collection. Having bought so many versions of SFII (no fewer than 6), SFIII (maybe 2?), SFIV (vanilla, Super, AE, Ultra, Ultra on the PS4), and now SFV (base game + 2 seasons of DLC). Please don’t fuck this up, Capcom. The 30th anniversary should celebrate US as much as it should celebrate SF.

Street Fighter EX Collection Wishlist

Posted in Best / Worst, Blog, Games, Street Fighter on July 31, 2017 by slateman

With Arika moving forward to release a new fighting game next year, we’re set to see Kairi, Skullomania, Garuda, Darun and Hokuto return to the ring.

There is no official tie to Street Fighter EX just yet and it may remain that way. However, it seems evident that Arika and Capcom have
some open relationship going, as EX characters appeared on the CFN portal.

It’s never been a viable topic to even imagine an EX collection, but with the new changes, one might wonder: could this actually happen? Certainly I am not the only person who would be elated if Fighting EX Layer (unofficial working title) actually turned out to be SFEX4, however it is ultimately extremely unlikely. The small Japanese team was taking input from people at SDCC which means they don’t have the big backing Capcom would offer, particularly with the name Street Fighter affixed. However, one could just imagine the possibility of a collection of the first three SFEX games actually coming to be.

They would likely have to come to the PS4 only, as the trio of games never appeared on any other home console. And while the first two games had basic arcade version that differ from the final ports, it seems unlikely those versions would ever be playable. The only real issue would be the requisite online play. Outside of that, the remainder of the games could truly remain the same. From the great trials to the training mode to the arcade options, it could be a very straightforward game. I don’t need enormous major changes. Just a nice game choice splash screen and the full games ported over. However, maybe I’m being naïve. Perhaps it’s not quite so simple without fully remastering them. If it were possible, I would gladly plunk down the cash for:

  • Street Fighter EX + Alpha (PS1)
  • Street Fighter EX2 + (PS1)
  • Street Fighter EX3 (PS2)

How sweet would that be? As usual, the sheer awesomeness is directly proportional to the unlikeliness of it actually happening. *sigh*




Netflix’s Castlevania: Slow Start – Great End!

Posted in Best / Worst, Blog, Games, TV with tags on July 31, 2017 by slateman

The animation in Castlevania is remarkable and the short, four-episode series simply looks great. Each of the roughly twenty-minute episodes is over as soon as it begins, but the series takes a little while to really get rolling. I know setting backstory is important, but I was, quite frankly, bored halfway through the second episode. Trevor, my favorite Belmont for obvious purposes, seemed more annoying than genuinely vested in the task and dialogues just went on forever. However, as the end of episode three leads into the finale, the story takes shape. The final battle sets the tone for what should be a very exciting second, eight-episode season two. However, I should be wary to note that the shortcomings of this season are likely going to return. The fitting end to this season was particularly special, especially for anyone whose favorite of the original Castlevania games was number three, which, truly, is a vast majority of classic fans. I don’t know if we’ll see Grant’s return, but as is, the three protagonists are diverse, strong and well-voiced. Richard Armitage does a spectacular job and I look forward to the second season’s arrival. It should be fun.

Goodbye, All: Final Fantasy XII

Posted in Best / Worst, Blog, Games with tags , on July 11, 2017 by slateman

I never could put my finger on just why I never completed FFXII. While I haven’t finished any Final Fantasy game after the illustrious FFVII, I quite enjoyed both IX and XII. VIII and XIII didn’t interest me, XI and XIV required an online dedication and XV just didn’t sway me with bros and a car, despite its generally-favorable reviews. Oh, and X – I don’t know why I didn’t finish that either. It was enjoyable the two-dozen hours I put into it.

I digress in a bevy of Roman numerals. FFXII had just a different feel to it; its gameplay was a stark departure, its return to Ivalice from the awesome FFT was a rare revisit of an old theme and the artstyle remains one of my favorites in all of gaming (alongside FFIX’s!). But the reason only just became clear to me: children. I got married in January of 2006 and it’s hard to believe I moved to Maine when the PS2 was still the latest and the greatest. (I don’t care that the 360 came out a few months prior.). As much as I liked the twelfth numbered installment, I never gave it enough time. And as literally every other main entry was made playable on current systems, I just waited for #12 to arrive. As the last of the older titles, it finally has and I’m drawn in again by that gameplay and artstyle. If it is as good as they say, and as my memory tells me, I might be MIA for a while. Perhaps that God Of War: Ghost Of Sparta playthrough may have to wait a little bit!!!

God Of War: Chains Of Olympus – Impressive

Posted in Best / Worst, Games with tags on July 10, 2017 by slateman

It’s been over a year since I revisited the God Of War series. I played through the remasters of all three games and was impressed at the storyline, the gameplay and most of all, the anger. Just after, I began playing Ascension but lost interest as the story was just nonsense and the anger was been-there, done-that.

As the new title approaches, I find myself intrigued at the possibilities. It could be good! Combining the classic Kratos with a new tone, setting and scenario is really the only way to reboot the series IMO. The brutality of GOW III was about as far as a game could convey anger. But while the trilogy is done and over, I’ve only ever tinkered with the handheld adventures. The remastered PS3 versions were on sale this past week: both for $2. A buck per game? Let’s do this.

Tossing Chains Of Olympus on Spartan difficulty (hard mode), I went through a game that was very clearly designed for handhelds. Environments were reused and cut-scenes were particularly ugly. However, the gameplay was, for the most part, solid and the entire experience was rather pleasant. Barring some middle segments that dragged as you ran loops through areas and and end-game portion that felt like wave after wave of enemies – the overall game was quite good. The most noteworthy area lied in the later story. Spoilers incoming. The tale itself just seemed an excuse for another game, but Kratos’ plight towards the end regarding his daughter was notably mature. The choice between her and humanity was unfair and it gave depth to the fires that fueled the epic finale of the series.

Now with the first game out of the way, it’s time to start up the sequel which, I’ve heard, is even better. Not sure if I’ll try this one on Spartan difficulty or not!

New FAQs: Nex Machina & MVCI

Posted in Blog, Games, Guides, Street Fighter on June 28, 2017 by slateman

With summer vacation upon us I tossed together a pair of new FAQs. The Marvel Vs. Capcom Infinite story demo is out and I figured I’d organize the skeleton of what may be a future FAQ. For now it’s just a complete move listing, but we’ll see if the game is good enough to expand it.

Second is a Nex Machina Secrets Guide. This details locations for every hidden exit, secret human, beacon and visitor and was a fun one to write. Just quick updates for today, but it’s been a long time since I worked on two FAQs in such a short span of time.