Wow, this 3×3 mod messed with my head. Shouldn’t be too hard, right? Just another 3×3 mod! Dunno, it was one of those that I couldn’t wrap my head around. For future reference, Crazybadcuber’s tutorial will help. Oddly enough, just getting the cross correctly was my biggest challenge with this puzzle. I’m back at it though, hoping to have an easier go the second time around. It’s a fun one…and…my, oh my, the cube collection sure is growing!!!
This has been a good year! Here’s another metal snippet from the highly-prolific one-man army: BONE FIRE!
|Bone Fire: MMXIV-V
I wasn’t too enamored with summer cube purchases but last night’s 2x4x6 victory was quite a memorable one. I went back to the face-turning octahedron today and tried Super Antonio Vivaldi’s tutorial. I conquered this one in the past but it wasn’t all too fun. Trying this again…I don’t know if it really is. The eight-faced beast challenges my brain…I guess that’s a good thing. Anyways, algorithms that I keep forgetting…
Step 1: Get all 6 corners
D, D, U, U (left or right)(two will rotate / one will not)
Step 2: Solve edges
Clockwise: R, U, R’, U, R, U, R’, U
Counterclockwise: R’, U’, R, U’, R’, U’, R, U’
Step 3: 3-Cycle centers
This moves the UR center to UL center to LL center (left face, left center)
Use the face with the 1 center and slice down. (a M’, I suppose)
Your LL center should now be in the UR center spot
R down, L down, R up
Move the slice back
R down, L up, R up
Maybe I should just quit cubing entirely. My recent purchases are all giving me a hard time and I feel less and less capable of doing any of this any more! Today, I’ve gotten closer to solving the 2x4x6 cuboid. Closer. I haven’t done it yet. I say this because I purchased it in July. That’s three months ago. It’s stumped me for more than three months.
My woes may soon come to a close, though. I think I might be able finish this. The problem is I never feel like I have time to dedicate to it. I couldn’t even write this post without having a child of mine climb all over me.
However, I hope for success to be in my future. Using Super Antonio Vivaldi’s parity tutorial, I’m working through the last few stragglers. I’ll forego writing about the first steps for now and get into the last parity algorithms.
First, get the orange & red touching white & yellow edge pieces. Then get the middle-center edge pieces (for me, green & blue touching white & yellow). You may encounter parity here. Then get the outer center edge pieces using the same algorithms.
The inner centers are next. Inner 2×2 blocks are done just like doing the last centers on a higher-order standard cube. Line up the centers, down, right, down, left, up, right, up, left. Hope that still makes sense. Outer centers are last and can use the same parity algorithms, though that’s where I’m stuck as I write this. Here’s what you need to know.
Even Layered Parity (4 edge pieces swap)(Same as 3x4x5)
2U 2R 2F 2U 2u 2F 2R 2U
Brick Parity (3 edge pieces swap)(Right side)
2F U 2R U’ 2L U 2R U’ 2L
2F 2r 2F
2L U 2R U’ 2L U 2R U’
Brick Parity (Left Side)
2F U’ 2L U 2R U’ 2L U 2R
2F 2l 2F
2R U’ 2L U 2R U’ 2L U
This works for inner or outer centers. Here’s how these pieces move.
The left side brick parity would rotate 1 to 2, 2 to 3, 3 to 1 and our view of the back layer would be (as you flip & look at it):
3 – – –
– – – 1
The front layer would be
2 – – –
– – – –
Right would be opposite. Dunno if this helps.
Floppy Parity (2 Edges – Front-Left piece + Down-Back-left piece)
2R 2B 2U L 2U R’ 2U R 2U 2F R 2F L’ 2B 2R
(Then do 2l and Red Bull 2x more)
Edit: Solved It!!! Three months of frustration! Now…to put it on the shelf proper or to scramble again? Hmmm. :)
I just hit 3,000 trophies this past week. Most of my friends are way below that, and several are way beyond it. Of course, it means nothing, but I’ve enjoyed the journey thus far. 10 of those 3,000 are platinums, representing exactly .33% of all of them! (Roughly 80% or bronze, 15% silver and 5% gold, pretty even) Anyways, I thought I’d break down those 10 platinums as I search for #11 (Middle-Earth: Shadow Of Mordor
- Lego: Pirates Of The Caribbean
- Resident Evil 5
- Uncharted 2
- Uncharted 3
- The Walking Dead: Season One
- Zero Escape: Virtue’s Last Reward
It’s not the most impressive list, particularly since The Walking Dead just required you to finish it for a plat (by comparison, the second season had no platinum.) I’m proud of all three Uncharted games, as beating each on Crushing was a challenge…in particular that first one. Speaking of difficulty levels, Resogun, Guacamelee! and Resident Evil 5 all provided quite a rough time on the hardest level.
I still prefer trophies to achievement points for this very reason. 3,000 trophies but only 10 platinums? It represents the elite and I remember getting each of those. While trophies launched after the PS3, it’s still been six years since they’ve launched and now on three platforms, they’re rolling in faster than ever! (PS+ doesn’t hurt)(Neither does GameFly)
That means I’m averaging 500 trophies a year, more or less, 10/week. Figure, 5,000 sometime in 2018? I hope so!
With this year’s Album of the Year likely coming out this month (Exodus or At The Gates), it’s fitting that the year’s potential Game of the Year is an autumn release as well! As my first purchase for the PS4, (Well, I sold Killzone) I didn’t know what to expect. At more than 24 hours into this title, I’m sold. This game is the shit.
And, rather than go through all its pros, I’ll just give one example. I’ve just begun a one-on-twenty battle with a Warchief, the game’s premiere enemy. This guy is tough and I’m beating down orcs left-and-right as I struggle with this guy. What happens next? Another Uruk Captain emerges, then a second. My fight is now against three big-time enemies and I’ve been brought to the brink of death. A life-saving effort keeps the fight going and then…? A THIRD Captain arrives. My hands are sweating and I notice, for the first time in what seems like years, my heart is racing. It’s pounding so hard as I try to attack, parry, vault and put death finishers on the lesser orcs. One captain dies, another flees and the third succumbs with his head severed. I watch it float in slow-motion, a haunting mess of blood and glory. The Warchief weakens and I’m on my last legs. Perfection is required. He attacks, I parry, and another floating head is my trophy, alongside an epic rune.
The dust settles and I realize just how intense that was. It was friggin’ hard! How many games have gotten you in a panic in recent years? It was spectacular and I was convinced – this is one of the best games I’ve played in years! Now to 100% that bastard! Might actually go for a platinum on this one…it’s that good.
I tried to do something bigger this time and record an actual song! There are several sections here and I think it sounds pretty friggin’ heavy. It’s sloppy though, there are a lot of things I’d fix if I had the time. I don’t. Therefore, this will do. Enjoy! MMXIV-IV!
|Bone Fire: MMXIV-IV
I’ve received my new cubes and one of them is a strange one. The MoYu Crazy Yileng Fisher Cube (long title!) is a cool 3×3 shape mod but it requires the flipping of centers. Since I generally dislike picture cubes, I never bothered to know these.
In working on this puzzle, I need to remember these. One isn’t bad. The other may take me a bit. Therefore: Algorithms! This is just for my future reference. Which I’ll need.
180º (place on top)
R U R’ U (x5) or
(R U R’ U’) (R’ F) (R2 U’) (R’ U’ R U) (R’ F’)
90º (place on top & right)
[(R U’ R U) (R U) (R U’) (R’ U’ R2)] X 3
A little drop-D tuning led to a heavy, minute-long recording. Far from perfect, it’s just like all the other shit I shovel out at sporadic intervals. No surprises here!
|Bone Fire: MMXIV-III