Gear Ball Algorithms

This ought to be unnecessary. The Gear Cube can be solved with just one algorithm and this has two. However, they’re so simple that I forget them all the time. It’s dumb. And it’s easy to fix! Just make a quick blog entry for it to go along all those other algorithm entries. OK, let’s get to it: First get the corners, which is really quite simple. Then worry about those edges. This algorithm swaps the top-front center and the top-back center. I don’t usually forget that, but the R2, U, R2, U sometimes eludes me. That is enough to solve the Gear Cube, but not the Gear Ball which needs something to move around those pesky inner edges. Here you can move around eight at a time. If all are awry, just do this algorithm twice. If not, you should have one stripe of correctly-placed inner edges. Put that in your M layer, going from left to right and do a R, U, R, U, R, U algorithm. Then of course, just rotating those final edge pieces is a cinch. So, there you go! Easy to remember!

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