Archive for the Games Category

Resident Evil 4 Remake Results

Posted in Best / Worst, Blog, Games, High Scores/Accomplishments, Resident Evil on April 30, 2023 by slateman

After the high-quality renditions of Resident Evil 2 and RE3, the inevitable question posed was whether or not RE4 needed the facelift. Any doubts have been banished after Capcom knocked it out of the park…again! This new from-the-ground-up remake modernized what needed it, kept what worked and slathered it all in polish. The game is fantastic, and while I don’t post on this blog much, I wanted to share my remake results.

Run #1 was my fun, check everywhere, explore and enjoy playthrough.
My second game was the ‘get the infinite rocket launcher and collect everything’ run.
Finally, my easy-mode, rocket launcher speed-run trimmed my time from almost 20 hours to 3:20.

Capcom knows what they’re doing. Will Street Fighter 6 launch with such quality? All signs point to yes!!!

Oh, with this, I’ve updated my game-completion lists and my RE Rankings.

The Best Of 2022: My Lists

Posted in Best / Worst, Blog, Games, Lists, Music, Personal on January 1, 2023 by slateman

Following tradition, my list of albums of the year have been posted, with Denmark scoring the highest honors for the first time in several decades. For this blog, however, I’m just going to post some lists.

Best Songs:
1) Svartsot: Rottefængeren
2) Andy Gillion: Game Over
3) Soilwork: Övergivenheten
4) The Halo Effect: Shadowminds
5) White Ward: Leviathan

Best Albums:
12) Ghost: Impera
11) Amorphis: Halo
10) Megadeth: The Sick, The Dying… And The Dead!
9) Hällas: Isle Of Wisdom
8) Amon Amarth: The Great Heathen Army
7) White Ward: False Light
6) Arch Enemy: Deceivers
5) Saor: Origins
4) The Halo Effect: Days Of The Lost
3) Soilwork: Övergivenheten
2) Andy Gillion: Arcade Metal
1) Svartsot: Kumbl

Best Videogames:
#3: God Of War: Ragnarök
#2: Vampire Survivors
#1: Elden Ring

Best TV Shows:
#9: The Bear (S1)
#8: Murderville (S1)
#7: The Patient (S1)
#6: Dead To Me (S3*)
#5: Bridgerton (S2)
#4: Ozark (S4*)
#3: Stranger Things (S4)
#2: The White Lotus (S2)
#1: Severance (S1)

My Accomplishments:
3×3 Record: 26.46
6×6 Record: 11:11.38
Megaminx Record: 4:16.92
Regular Astrominx: Solved!

Gaming In 2022

Posted in Best / Worst, Blog, Games, Lists on October 1, 2022 by slateman

For me, 2022 has been a strange year for gaming. The shining highlight, Elden Ring, was a perfect 10 in my eyes and after dumping 100+ hours into it, I walked away, looking forward to my next gaming experience. Unfortunately, nothing since has lived up and very few things have really even caught my fascination. I grabbed Horizon: Forbidden West but after a half-dozen hours, I simply didn’t care and had no real desire to play more. Far Cry 6 was meh. I beat Deathloop and Death’s Door – both pretty cool titles and I signed up for the new Playstation Plus which gave me access to scores of games, though I’ve hardly spent much time on any. Through the service I did get platinum trophies in Intelligent Qube and later Minit – the latter of which was honestly a fantastic experience.

I finally installed The Last Of Us Part II and its obnoxious 200Gb SSD requirement and the game was tremendous. It looks fantastic and the gameplay improved on the first entry in almost every way. However, it was another game to which, upon completing, I knew I’d never return. I purchased Modern Warfare for cheap and after the same hard-drive space demands, I swiftly deleted the game, likely never to revisit.

While I was utterly fascinated with Kingdom: Two Crowns for a week, I fell off and Shovel Knight Dig, while great, didn’t lure me to return after completing it. The one other title in 2022 which is worth mentioning is Vampire Survivors – another 10/10 game. Its bare-bones visuals aside, I was captivated throughout the summer, learning weapon combos, slaying tens of thousands of enemies inn the game that made me feel more OP than almost any before it. I could’ve sworn I posted pics/review of this game – I guess not!

For the remainder of the year, my big game is the obvious: God Of War: Ragnarök. The last was my Game Of The Year 2018. That vs. Elden Ring. Gonna be hard to beat, honestly.

Beaten

  • Call Of Duty: Modern Warfare
  • Elden Ring
  • Intelligent Qube (PS1)
  • Minit
  • Shovel Knight Dig
  • Vampire Survivors

Played a lot of

  • Horizon Forbidden West
  • KeyWe
  • Kingdom: Two Crowns
  • PGA Tour 2K21
  • Returnal

2023 looks promising with Capcom’s Street Fighter VI and Resident Evil 4 leading my must-have list alongside PSVR2. All will likely land around the same time, unfortunately. Diablo IV is on the list too.

The New Playstation Plus: Perspective From A Loyal Customer

Posted in Best / Worst, Blog, Games on May 17, 2022 by slateman

I’m a dedicated Sony faithful who has owned every Playstation platform in the past 25+ years: five consoles and two handhelds and even some duplicates. While I’ve owned almost every other console in the last three decades as well, Microsoft’s recent offerings haven’t joined my collection. Despite this, there’s simply no disputing the quality and value of the Redmond-based company’s Game Pass. One day, whenever the Series X graces my collection, I look forward to subscribing and diving into its vast archives.

However, this generation, like the last, I opted for Sony over Microsoft – with no regrets, mind you – and so the upgraded Playstation Plus is something I’ve had my eyes on for quite some time. Much of the dialogue of the new Playstation Plus has been around its comparison to Game Pass. I’d like to discuss its value *without* comparing – by simply contrasting it to the current PS+ subscription.

For the past decade, I’ve paid $60/yr (used to be $50, no?) for the standard “free” games, online play, etc. I fully plan on continuing that trend, with my subscription extending already into 2023. Some shitty months (or sequences of months) aside, I love the service and I’m happy with my subscription.

So, while the new base-level PS+ is identical to the existing service, the real question is whether the upgraded models are worth the added bucks: $40 for Extra or $60 for Premium. Since I’m already paying my $60 – and do so on an annual basis – that’s the real question. Is the added $40/$60 worth it??? I’m not talking about monthly prices – it’s all or nothing, baby.

Now that Sony has started rolling out a quick list of titles, it’s time to look at what that value truly is.

The second tier, Extra, offers ~400 PS4/PS5 games for $40. Since I never got around to playing Returnal or Miles Morales, the subscription is likely worth it right off the bat. As a pretty dedicated gamer, I’ve played most of the games I’ve wanted to play this past decade. Virtually every offering shown in the abbreviated list is already on my have played list. But for a pair of games and the promise of others? I’d say it’s likely worth $40, though the full game list will really be the deciding factor. In lulls of new titles, diving back into an older one here or there is probably worth the $3.33/month. I think it’s worth at least the first year of subscription. Then again, I am a Sony fanboy after all. :D

The top tier, titled Premium, presents an additional ~350 legacy games for another 20 bones. That’s not bad at all – IF you really will download/play PS1/PS2/PSP games and stream PS3 games. i own all those platforms and can emulate the entire lot of them. However, I much prefer playing on console than on PC. With ~350 games on 4 platforms, there is sure to be something I’d be glad to revisit. The sneak-peek list of titles so far was underwhelming. On the flipside, that there are save states and rewind features may very well make these games worthwhile in the end. Add to the fact that prior purchases from the PSP/PS3 days will be honored, and it could be worth it.

The ‘end-of-the-day’ view of this really lies in that $40/$20 split. Worst case? I continue with the $60/yr sub that I have had for a decade. I’m happy with this sub and I rarely pay a full $60, to be honest. No – it’s not a Game Pass killer. That’s OK. No, it’s not for everyone – and that’s OK! However, while the initial lists of 60 PS4/PS5 games isn’t too convincing, I’d say one or two games would be enough for the $40 upgrade. Let us not forget that there are more than 300 games not already announced. As for the Premium tier, a $20 bill nets me 350 titles: 28 announced on legacy platforms and another 30 on the PS3. To be honest, I really don’t know if anything on here will truly tickle my fancy, but I’m also a sucker for this shit and I’ll likely drop twenty more just to revel in some nostalgia.

Were it a decade ago, in 2012, I may not have opted in. But at the tender age of 46, I’m the prime candidate for such a service and for a few bones, I think I just may opt in – at least for the first year!!!

Elden Ring: Platinum And Done

Posted in Best / Worst, Blog, Games with tags on May 6, 2022 by slateman

120 hours in and I beat the game, got the platinum and bid adieu to Elden Ring.

In looking back, I started this game on 25 February and have completed my journey on the 16th of April. Over those 51 days, I pumped 120 hours into this masterpiece. It’s imperfect. It’s got some visual issues. It’s still a phenomenal game and one of the best in recent memory.

As I look back over the best games of recent years: Deathloop, Tsushima, God Of War, Resident Evil VII…does this game transcend the awesomeness set by such titles? Such is the question.

In the simplest terms, Elden Ring will stick with me for quite some time. Its world was mesmerizing, its gameplay satisfying and its sense of adventure remarkable. For almost two straight months, I had zero interest in booting up anything but this game. I thought about it before bed, during my drive home and I longed to jump back in at every corner. I was obsessed and I loved every minute of it. As with any great game, you put off actually beating it so you can clean up things. i put off the end for at least a week.

This game addressed almost all of From Software games’ shortcomings and made things more accessible. Can’t beat this boss? Run. Stuck and overwhelmed? Escape and warp somewhere else. Underpowered? Grind & level up. Don’t want to lose runes? Use an item not to. About everything that made prior titles inaccessible is now streamlined and more user-friendly. While the lore itself was virtually impossible to comprehend, this didn’t hinder my experience one bit. Instead, the entire gameplay experience and loop was just thoroughly ejoyable. Even after scores of hours, I wanted to adventure to new corners, look up new weapons on a wiki, explore anything and everything the game had to offer.

That sense of wonder and excitement is what makes it rival the greats of the last decade. While God Of War was a new and unique experience, I can say with confidence this was one of the most-incredible titles in recent memory. Even now, weeks after completing Elden Ring, it still lingers in my memory and I would have it no other way. The prospect of diving back in for NG+ still lingers in my brain. If only the PS5 would let me download save games.

I’m going to post a crap-ton of pictures because this is my website and I don’t care. I loved this fucking game.

Elden Ring: A 30-Hour, Not-Nearly-Finished Review

Posted in Best / Worst, Blog, Games on March 7, 2022 by slateman

Elden Ring came out last Friday and by Monday, I’d plunked down 16 hours. By the next Friday: 30. By the end of this weekend: 36.

I’ve traipsed all over The Lands Between. I’ve scoured dungeons, ascended castles and toppled giants. This really is big Souls, but that’s fine by me because it offers numerous quality-of-life improvements which make it a far more playable and, dare I say, easier experience. Find a boss who one-hits you? Run away. Overwhelmed by too many enemies? Mount your horse. Need to upgrade? Grind and do so! Desire to revisit other areas? Fast travel in seconds anywhere and at any time.

I’m loving the exploration and the adventure. I’m enjoying the Souls formula with these new changes. I’m compelled to return to seek out one more upgrade and item – to gaze over a cliff’s edge for a hidden ledge – to mark upon my map locations for future days.

Elden Ring Get! A New Adventure!

Posted in Best / Worst, Blog, Games with tags on February 26, 2022 by slateman

I don’t know quite what to expect from this new From Software title. I shied away from Dark Souls due to its difficulty and only, many years later, proclaimed Bloodborne to be the best game ever. Though I jumped into Dark Souls Remaster and Dark Souls 3, I never completed either – for whatever reason. While living in Sweden, I was so excited to dive into their follow-up, Sekiro but never quite loved it. In fact, I never beat it. At the end, I opted for the bad ending, due to the difficulty, and I never even accomplished that. Ultimately, I didn’t worry too much, as the game never clicked with me.

The PS5’s launch gave us Demon’s Souls and…surprise! I never beat that either! Despite Bloodborne being fucking fantastic, I couldn’t ever complete any of From Software’s other entries.

And so here we are with Elden Ring – which at the time of this writing sits at the 12th highest-rated game of all time on Metacritic – and I’m on a new adventure. Odds are against me completing this. However, in its opening hours – which tally four in my initial sitting – it’s tremendously-compelling. I eschewed the follow-up to my Best New IP Of 2017 (Horizon) for this. I will 100% play this in the future. Anyhow, as the new game starts to truly open up – I thought I’d share a compelling image from the opening hours. This is going to be quite the adventure!!!

Castlevania: Aria Of Sorrow Thoughts

Posted in Blog, Castlevania, Games, Lists, Retro Games on October 24, 2021 by slateman

I have to say, Castlevania Advance Collection is one of my favorite games of the year, despite the average age of each of its four games being 20+ years old! I purchased this as soon as it came out and I never regretted it once. Jumping into Aria Of Sorrow on the heels of the first two GBA games was a no-brainer.

As this is considered a top=tier Castlevania, it really should stand out among its predecessors, but it’s not as clear and simple in my opinion. Breaking it down – visuals are in some small way a step back from Harmony Of Dissonance, with more subdued environments and less flashy colors. However, it’s more consistent and in no way a downgrade. I found I preferred the gaudy colors and over-the-top animations of the middle game. The interface is cleaner and the new soul system is far better than HOD. Unfortunately, exploration feels a bit stifled again. That crazy nature of Dissonance is lacking here and I missed it.

The music is good again, thus regaining that which was lost after COTM however, it came at the expense of that visual flourish. But while graphics and effects may have stepped back a bit, there were way more items and diverse options throughout which changed up battle substantially. It was a lot more fun with much cooler gear. This diversity led to much more entertaining loot including some truly OP weapons. The soul system was quite cool but of course, grindy. The rewind system helps w/ that. I specifically used that cheat to get some to pass certain areas.

The lack of a dash button and scant few upgrades made traversal feel a bit more of a chore than HOD which was, admittedly, broken. But the upgrades are good and useful. The one castle is better and it’s not designed in a confusing and annoying way. Warping to whichever room you’d like is a nice perk and backtracking is never quite as cumbersome as it was in the past. The game was, by far, a more streamlined experience.

Ultimately, Aria Of Sorrow is a better game than the prior two. The story, while still rather thin, is more engaging and the quality-of-life fixes were welcome. I’m certain I beat this one back in the day, but I definitely didn’t get the good ending. However, despite being better, that doesn’t mean I like it more. I prefer the visual style of HOD and I know I liked several of the NDS entries far more. Altogether, it was a tremendous experience playing these titles back-to-back-to-back. I’ll likely never revisit some of these but I do sincerely hope a NDS collection follows.



Castlevania: The Adventure – Rebirth Thoughts

Posted in Best / Worst, Blog, Castlevania, Games, Retro Games on October 20, 2021 by slateman

I tinkered with this back in the day but never played it through, despite its rather kick-ass soundtrack. I’m on a Castlevania tear as of late, clearly thanks to the Advance Collection’s surprise announcement & quick release. Having taken down two of the collection’s three GBA games (I realize Dracula XX is on there as well, but I just beat that three years ago), I wanted to get a look at this title and I quite enjoyed it!

Unfortunately, this game is not available officially anywhere and I don’t see Konami digging that deep in the archives to issue this one at any time, so now is as good as ever to dive in. This game is a bit harder than some later entries, a throwback to the Classicvania formula replete with old-school sound effects. Visuals are pretty cool, blending 2D style with some 3D effects. The stages are all familiar-looking and while they don’t aim to diverge from traditions, they’re fun and colorful. From graveyards to the clock tower to the standard steps to Dracula, the game never exceeds its budget concept and that’s just fine with me. Much like the other two Rebirth titles (Contra & Gradius), they know exactly what they ought to be and there’s a reason Konami issued these on the Wii and not one of the other more-powerful platforms.

Fire, water, stained glass backgrounds very cool, but enemy diversity suffers, with numerous palette-swapped enemies feeling redundant. Overall, the visual style is a half progression from HOD – I think I actually prefer Aria’s predecessor.

The game’s five stages cover the gamut of Castlevania tropes and Simon controls rather well, given the throwback nature of the title. Whip enhancements were a nice perk and different-colored candles revealed which kind of bonus was added before even hitting them. There were plenty of quirky sections including a gear mechanism towards the end, however, the best mechanic added to this Rebirth game was the branching path concept. Despite being rather thorough in games, the numerous locked doors and alternate pathways truly lend themselves toward additional playthroughs with some choices skipping mid-bosses entirely.

And the bosses were indeed cool. Many familiar faces returned, now often featuring different move sets. Early level battles are quite easy, but later ones required the usual Castlevania accuracy. None were truly thrilling to behold, however, Death was impressive and Dracula’s final form was a rigorous challenge.

The end result was a pretty straightforward game with plenty of replay value. The soundtrack is killer, as they often are, and despite the thin storyline, I truly enoyed my romp through the rebirth of this Game Boy game. While it’s new enough to avoid the retro tag, I’m counting it as it’s more unaccessible than most other retro entries in this franchise!

GBA Castlevania Comparisons

Posted in Blog, Castlevania, Games on October 13, 2021 by slateman

I’m enjoying these titles so much. As I moved into Aria Of Sorrow it was fun to see their progression instantly, rather than waiting a year for a new release. It’s making me hope that much more for a NDS collection. Anyhow, save rooms & warp rooms compared.

CotM
HoD
AoS