{"id":3032,"date":"2018-11-01T20:16:06","date_gmt":"2018-11-01T20:16:06","guid":{"rendered":"https:\/\/slateman.net\/blog\/?p=3032"},"modified":"2018-11-10T12:47:04","modified_gmt":"2018-11-10T12:47:04","slug":"retro-game-backlog-entry-4-castlevania-bloodlines","status":"publish","type":"post","link":"https:\/\/slateman.net\/blog\/archives\/3032","title":{"rendered":"Retro-Game Backlog Entry #4: Castlevania: Bloodlines"},"content":{"rendered":"<p><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/castlevania_bloodlines_genesis.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/castlevania_bloodlines_genesis-219x300.jpg\" alt=\"\" width=\"219\" height=\"300\" class=\"alignleft size-medium wp-image-3045\" srcset=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/castlevania_bloodlines_genesis-219x300.jpg 219w, https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/castlevania_bloodlines_genesis-768x1051.jpg 768w, https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/castlevania_bloodlines_genesis-748x1024.jpg 748w, https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/castlevania_bloodlines_genesis.jpg 1534w\" sizes=\"auto, (max-width: 219px) 100vw, 219px\" \/><\/a>Having <a href=\"https:\/\/slateman.net\/blog\/?p=1979\">proclaimed my love for Castlevania<\/a> already, one might expect for me to have played virtually every entry.  However, it is not the case.  Of course, I <i>have<\/i> gone through a vast majority of the series, but a handful eluded my gaze over the past three decades.  One such title is the Genesis game <b>Castlevania: Bloodlines<\/b>.  <\/p>\n<p>I never owned the hardware and during the mid-90s, I avoided <b>Castlevania<\/b> entirely.  In fact, it was only many years later that I got around to <b>Super Castlevania IV<\/b>.  In any event, let&#8217;s address the best part of this game first: the music.  The series is known for its hummable tunes and this game shows them off in spades.  Familiar melodies return, but virtually every portion of the game&#8217;s audio shines and it stands as the title&#8217;s highlight, hands down.<\/p>\n<p><center><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181010-174634.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181010-174634-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3033\" \/><\/a><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181011-080640.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181011-080640-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3034\" \/><\/a><\/center><\/p>\n<p>Nothing else about this game stood out quite as much.  The modern environments really didn&#8217;t work for me and were in direct contrast to the moody locales in every other <b>Castlevania<\/b> title.  Some bosses and game effects just felt like excuses to show off the system&#8217;s tech.  In a later level your screen is torn in half or you&#8217;re mirrored above the stage.  Enemies flail about displaying interesting 3D effects but none were truly interesting themselves.  Machine foes, reflecting patterns and fancy displays seemed more important than good level-design choices or enemy choices.  I didn&#8217;t particularly enjoy big chunks of the game.  This was compounded by the ending.<\/p>\n<p><center><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181011-080830.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181011-080830-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3035\" \/><\/a><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181022-122038.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181022-122038-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3038\" \/><\/a><\/center><\/p>\n<p>As with many other games of the time, the ending ramps up the difficulty substantially.  I&#8217;m not a fan of boss-rush modes and the game&#8217;s finale is just nonsense.  First you face Death who looks as bad-ass as usual.  He dishes out these cards and whichever one you hit dictates who you fight: any of the bosses from stages 2-5.  While they are random, you have to defeat all four.  One of the cards is a screenful of meat.  Hopefully you didn&#8217;t get that one first!  So, after beating four bosses, you square off against Death who isn&#8217;t particularly difficult.  OK!  Now for Dracula, right?  Nope&#8230;you head up another set of stairs and find a woman who summons a Medusa-like creature before you fight the woman herself.  She&#8217;s rather easy once you&#8217;ve got the pattern down, fortunately.  <\/p>\n<p>And NOW you fight Dracula &#8211; assuming the stage &#8211; boss rush &#8211; death &#8211; medusa &#8211; chick boss combo didn&#8217;t kill you.  Now you get a classic three-form Dracula battle before an atrociously-underwhelming finale boots you back to the beginning urging you to beat it on expert mode.  <\/p>\n<p><center><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181011-081039.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181011-081039-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3036\" \/><\/a><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181014-152101.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181014-152101-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3037\" \/><\/a><\/center><\/p>\n<p>Beyond the music, there were certainly perks.  Some of the effects were more than simply flash, and I&#8217;m sure at the time it was all really quite impressive.  Large enemies and bright colors added a beautiful visual flair and newcomer Eric Lecarde changed how the game was played &#8211; with different paths for him and for John Morris.  These all added up to a unique experience and one that is quite interesting in the series&#8217; universe.  <\/p>\n<p>Ultimately though, while the game has a fair share of perks and good replay value, I will probably never return to this game.  That soundtrack, however, will get some new spins as there is some truly phenomenal music.  Beyond the killer tunes though, there&#8217;s not enough to beckon me back.  I&#8217;ll stick with the classics of the series instead &#8211; spoken after <a href=\"https:\/\/slateman.net\/blog\/?p=2864\">200.6%ed Symphony Of The Night<\/a> and purchased <b>Castlevania Requiem<\/b>.<\/p>\n<p><center><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-071340.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-071340-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3039\" \/><\/a><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-072033.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-072033-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3040\" \/><\/a><\/p>\n<p><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-152549.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-152549-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3043\" \/><\/a><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-144730.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-144730-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3041\" \/><\/a><\/p>\n<p><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-152529.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-152529-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3042\" \/><\/a><a href=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-152626.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/slateman.net\/blog\/wp-content\/uploads\/2018\/11\/Castlevania-Bloodlines-U-181101-152626-150x150.png\" alt=\"\" width=\"150\" height=\"150\" size-thumbnail wp-image-3044\" \/><\/a><br \/>\n<\/center><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Having proclaimed my love for Castlevania already, one might expect for me to have played virtually every entry. However, it is not the case. Of course, I have gone through a vast majority of the series, but a handful eluded my gaze over the past three decades. One such title is the Genesis game Castlevania: [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12,15,145,4,42,146],"tags":[],"class_list":["post-3032","post","type-post","status-publish","format-standard","hentry","category-best-worst","category-blog","category-castlevania","category-games","category-lists","category-retro-games"],"_links":{"self":[{"href":"https:\/\/slateman.net\/blog\/wp-json\/wp\/v2\/posts\/3032","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/slateman.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/slateman.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/slateman.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/slateman.net\/blog\/wp-json\/wp\/v2\/comments?post=3032"}],"version-history":[{"count":12,"href":"https:\/\/slateman.net\/blog\/wp-json\/wp\/v2\/posts\/3032\/revisions"}],"predecessor-version":[{"id":3090,"href":"https:\/\/slateman.net\/blog\/wp-json\/wp\/v2\/posts\/3032\/revisions\/3090"}],"wp:attachment":[{"href":"https:\/\/slateman.net\/blog\/wp-json\/wp\/v2\/media?parent=3032"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/slateman.net\/blog\/wp-json\/wp\/v2\/categories?post=3032"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/slateman.net\/blog\/wp-json\/wp\/v2\/tags?post=3032"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}