Two Days With The Playstation 5 – Thoughts
The day has finally come! It took about three weeks to arrive: going to Chicago, then Wisconsin, then across the Atlantic to Naples Capodichino, then to the American consulate, then finally home. After a lengthy setup process, I went into the process of downloading Demon’s Souls and Assassin’s Creed: Valhalla. While doing so, I dove into the utterly phenomenal Astro’s Playroom. It was then the console’s new features were put on display.
However, as the first day ended, it was easy to get the sense that this may be the smallest leap between generations. From the DVD drive in the PS2 to the Blu-Ray player in the PS3, to the visual leap to the PS4, this has fewer clear bells-and-whistles. But at the end of day #2, I felt clear – I love my PS5.
Load Times
Booting into AC: Valhalla took about 80 seconds and loading into the game itself, another 100. Quick traveling was a solid two minutes…each and every time. With the Activity Cards feature on the Playstation 5, I can skip that initial 80 seconds altogether. A direct comparison:
Doing? | PS4 Time | PS5 Time |
Into Menu | 80 | 0 |
Into Playable | 180 | 50 |
Fast Travel | 120 | 10 |
It’s that last one that’s startling – and altogether awesome. It’s between 9 and 10 seconds typically. The difference is simply amazing. Bouncing between two or three fast-travel locations saves serious time and it’s hardly enough to look at my phone before Eivor is back, ready and perched atop some chapel or archaeological site.
3D Audio
I’ve marveled at sound design in recent years, simply awed at how good gritty footsteps, rubbing clothing and rustling of leaves sound. However, running through medieval England and hearing birds and pigs, the wind and people’s voices all around me. Each came from a different quadrant, with rain realistically sounding like it was falling in so many different places at once. Just astounding.
The DualSense
I read all the reviews and heard all the praise. It was only when Astro’s Playroom resisted my shoulder triggers before releasing in a satisfying click that it felt real. When the sensation of sand and wind and ice and rocks all came through the controller, I felt that joy of next-gen. The game is fun in its own right, but the controller is the real hero here. It’s spectacular.
60 FPS
I have to admit, the 4K upgrade wasn’t as pronounced as I had hoped, but when I got Valhalla running at 60 FPS, I smiled with joy. Having the choice between the two is something I missed in the PS4 Pro era. I first appreciated the importance of the higher frame rate with Metal Gear Solid 5 but having a direct comparison has truly opened my eyes. It’s buttery smooth and the way life ought to be.
App Integration
Signing in was a breeze, installing apps is simple, notifications about app preparedness is welcome and on it goes. I’m hoping they keep up with the features and ease of use. Ideally, having snapshots available on mobile (like Microsoft) would be sensational.
The Dislikes
It looks, feels and sounds great. That’s what you want in your $500 purchase. While the system needs some work, I don’t see anything that can’t be fixed with some firmware tweaks. The UI is good, but it’s clunkier than the PS4. Fixes like separating games and media is great, but there are fewer titles in the list. The PS button menu is fast and the overlay is nice, but it feels cluttered and things like turning the console off are harder and more obtuse than before.