…and so it ends (Super Mario Galaxy)

8 days, 15 hours // 120 stars

Super Mario Galaxy Complete!!!

Quick notes:

  • I am NOT doing this all as Luigi to get a true 100%.
    • (maybe one day, starting anew with this save file)
  • Comet system & world hub was annoying to keep up with
    • Too much running around just to enter a stage
    • Clunky to discover what else you needed to do
    • Addressed in earnest in its sequel
  • Flying was great in designated areas
  • Good challenge – not absurdly difficult
  • Switch 2 translation was fantastic!
    • Ran great and fantastic resolution
  • Bee power-up was fun, spring was iffy
  • Exploration wasn’t really worth it…
    • Mostly yielded 1-Ups, thus diminishing desire to look further
    • Which is, to me, the heart of the Mario series.
  • Level diversity staled as time went on.
    • Also addressed in Galaxy 2
  • Late-game challenge was appropriate. Frustrating, but never out of reach.
  • Very satisfying 100%* (again, not doing all 120 stars again!)

I loved it. Breaking this game out of its Wii shackles (I realize it was on the Switch already) is great and its upscaled assets, 4K resolution and comfort playing on a Pro controller make this the ideal version. I’m so happy I played this behemoth of a game. It boggles my mind that it was released in 2007 – that short window between moving to Maine and my latter two children. I can’t say it brought me back, despite remembering some of those stars vividly. It’s been 18 years since I played this game and 18 years prior, I was in 7th grade.

I’m diving straight into Galaxy 2 – I wonder if it’s as good as I remember!

Comments are closed.