Clover Pyraminx Algorithms

This puzzle looks cool, turns wonderfully and appears simple enough. While it’s effectively just a 3×3 shape mod, I simply cannot visualize it as such. This tutorial helped me whittle the whole thing down to something digestible.

Step 1: Solve two-colored edges

As jumbled as this can get, remember that sometimes the solved position is on another plane.

First, flatten each petal. If they’re beside one another, turn the layer that includes both down (it’ll be on the right side), then left down, up, up. This should fix it all.

If they’re not on the same face, turn the top face one down (using a left turn), the front/right face 180° and the top back up. Should fix it.

Step 2: Solve all Petals

This will take a three-cycle. It’s intuitive which this will change. Hold pyramid tip at you, this swaps far left, top center and far right. Do 180° flips between the two layers (DDUU – L2, R2, L2, R2)

If you’re stuck w/ a two-cycle you can’t fix, do a 90° turn, keeping a flat layer on the bottom. This will look like a person w/ glasses looking at you. Do the same three-cycle (Move them clockwise or CCW based on how you turn) to do a cycle of top left to bottom to top right to top left. Then return the 90° turn. Pics of this may help.

Step 3: Solve Centers/Corners

If these pieces are inverted (jutting out), there will be a hidden center piece somewhere. Find it. Then h old it facing you (the top of the pyramid) with the piece it’ll flip with on top. You’ll do this as an UUDD using your right hand. It’ll also swap the centers of the two ‘down’ faces too. R, L’, R’, L (x3)

Step 4: Swap Centers

Now that everything is flat, we can swap centers.

You don’t want to kick out those centers for those jutting out pieces, of course. So, to swap a L & a R (like you did above), turn that TOP piece 90° so that this algorithm will swap inside pieces & not mess up other centers.

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