Cave's first arcade title was Don Pachi and it was published by Atlus in 1995. This title introduced many of the elements that remain to this day in DDP games such as bombs, golden stars, bees and the Get Point System (GP) which allows for chaining. As with all later games, you could select from several ships, each with its own attributes (shot, laser, speed, etc.) and two-player functionality was included.
Stars and bees could be collected for points. Again, many of these staple elements remained in DDP throughout the series. Power-Ups eventually faded, but the core concepts introduced back in 1995 were never lost.
The first game in the series began a trend followed by almost every successor: a second loop. Unlike its sequels, no fancy requirements were in place to reach this round; simply complete the game and you'll be whisked away to a more challenging second loop. Complete this (quarter feeding was quite OK) and you'll face the series' first hidden boss:
Taisabachi (oftentimes this boss is mistaken as Hibachi.) Here's a snapshot of him from the
final battle.
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