Archive for God Of War

God Of War: Mini-Review

Posted in Best / Worst, Games, Screenshots with tags , on May 13, 2018 by slateman

Having taken a few weeks to complete the campaign, I sit thinking of how to describe the experience. The game may have received rave reviews across the board, but was it truly as memorable, inspiring and wonderful as everyone says? To begin, let’s address some facts after the obligatory here be spoilers warning.

The middle sections were iffy and revisiting places felt a bit drawn out. The music wasn’t as heroic as I’d hoped and I never found myself humming any tunes as I itched to return to Midgard. There were some lighting issues, particularly with shadows, where everything would go dark and it gave the game an unnatural and jarring feeling from time to time. Initially, there were too many menus, upgrade choices and options to go through. One of the later gameplay mechanics felt too video-gamey, especially for a title that aimed to bridge the gap between cinematic experience and games and I also hit a checkpoint bug that was frustrating and made for too much work.

Phew…that’s a long list of woes. However, as a true testament to the game’s magnificence, I would still give it a 10/10 as the laundry list of good/great/fan-fucking-tastic things is easily 20 times the length of the previous paragraph. From a gameplay perspective, the puzzles were almost all interesting and fun and they were tied in with the story or side quests perfectly. Fighting as Kratos has never been as satisfying, challenging or glorious to behold. A series staple, this game somehow made me forget about the blades of chaos, at least until they returned. On the one hand, the leviathan axe was a brilliant change of pace, both brutal in its weight and also marvelous to watch, and its integration into puzzles made it the ideal weapon of choice. But as Kratos’s past returned, the blades were not merely a prop or throwaway weapon: they served a purpose, both with their fire element and also the gravity of accepting his prior life.

Which leads, inevitably, into that conflict Kratos suffered. I can all but guarantee nobody saw our protagonist as the “most developed character of 2018”. (I realize, Red Dead Redemption 2 will likely win story of the year for many). Honestly, who believed Kratos could undergo such a transformation from a one-dimensional anger machine to a wonderfully-blended father figure, tormented god and, rarely, funny character. The BOY memes are not unfair, but I genuinely cared about him, his journey and above all, his relationship with Atreus.

The dynamics the duo faced throughout this journey were simply remarkable. When Atreus was in trouble, I felt my own inner Spartan Rage building. I don’t know if non-parents could truly experience the emotional side of this story, but I like to think they can, even if a portion might not resonate as much as a father of a son, like I am, can. At points, I hated Atreus and wanted to slap his face. On others, I felt for him, the way I do when my own child hurts. Finally, on others, I relied upon him to stun my enemies, distract them, reach those I couldn’t and for tossing me some energy when I was getting an all-too-frequent beat-down. He is the single best non-player sidekick I’ve ever had the joy of semi-controlling and his journey, as Kratos mentions at the end, is the true center stage of this tale.

Finding that out, however, was a vast undertaking, through realms, fighting behemoths and ultimately landing at one of the more emotional finales I’ve ever experienced. The implications of Faye’s predictions: whatever that final panel meant, makes me yearn for more in a way no God Of War ever has. The significance of the final name reveal: Loki, has me questioning everything! I’ve been entrenched in Norse mythology and, knowing my stuff, the ending means OMG – bad shit’s a’comin’! Balder’s death signifies the beginning of Ragnarök – orchestrated by Loki himself. Plus, Loki is the father of Jormungand AND Fenrir which turns the entire timeline on its head.

And all these superlatives just gloss over the incredible attention to detail, the way the developers integrated lore without overwhelming you, the utterly gorgeous graphics and pristine sound design. It doesn’t capture how after my finale and the post-finale, “I want the sequel NOW” reveal, that I just want to dive back in to collect more, defeat valkyries, upgrade equipment and, as of yesterday, tinker with the new photo mode.

The only true downside is that a sequel will never be able to capture the magic this reboot has offered us. This game is very similar to the Tomb Raider reboot from several years ago: the new take on Lara was compelling and its gameplay superb. I actually cared about the lore, though that was overshadowed by GOW’s, but the two have many parallels. Much like the Tomb Raider sequel, more is always great, but I don’t think it can ever live up to the experience I just had which is, without a doubt, among the best in my gaming life. And to think, I only just beat Bloodborne three months ago! Two games which likely reside on my top-20, mayhaps even my top-15!

I’ll cut this off now, as I surely could gush for countless other paragraphs about Brok and Sindri, about the single-shot presentation, about those damn valkyries, about…..yeah….let’s call it a day now. I’m pegging it as Game of the Year now. It’s not a question of it being deserving, it’s only a question of something else being able to topple it. OMG, so good.

God Of War: This Is The Real Deal

Posted in Best / Worst, Games with tags on April 22, 2018 by slateman

I’ve only just begun, but I’ve already uttered the famous words, “This represents everything I love about videogames.” Just a few hours in and I’m mystified by the world, intrigued by Kratos’s relationship with his son and left in awe at how spectacular the game looks. It’s simply amazing and is the best-looking videogame I’ve ever feasted my eyes upon.

And so to commemorate a mere portion of the game, I’m sharing some of that visual splendor. These are spoilers, of course, but holy shit, do they look good! I will be back with more, that is a certainty. Oh, and Ghost Of Sparta was a surprising title. It was a lot of fun, had an excellent story and it’s a game I’m glad to have gone back to consume. Unfortunately, GOW: Ascension simply couldn’t hold my interest. It’s OK. I’ll dare say the current God Of War may very well be the series’ best. Bold words after a few scant hours. That’s a testament to just how good things are going so far! OK, enough ado! Spoilers ahead!

God Of War Is Coming! A Look Back

Posted in Blog, Games with tags , on April 12, 2018 by slateman

The image shown here displays a few years of GoW history. However it omits my two playthroughs of the original on the PS2 and one run through its sequel. Yeah, I suppose I played 1, 2, 1, 3, 1, 2, 3, A, COA, GOS, if you had to really break it down, not counting incomplete playthroughs of those PSP games back in the day.

And as shallow as the games truly are, they were enough to beckon me to return, as made evident here. Now, I’ve only just begun Ghost of Sparta and never finished Ascension and so I’m by no means the series’ biggest fan. However I do believe that God Of War III’s finale was the perfect way to close the series out. It finished the tale and did so in utterly brutal fashion. And while they revisited it later, the trilogy feels very much complete and actually concise once you cut out the other three unnecessary games.

But in only eight days the series takes an enormous leap forward into Scandinavia! Both the story and the setting intrigue me and the visual splendor will be a marvel to behold. Hell, the remaster of 3 was stunning! I am thoroughly excited about the game’s return. Now, the change in tone will be as substantial as the new locale. Atreus. A bearded Kratos playing father. No more chain blades. I, for one, look forward to the new GOW formula. Reviews are glowing, but you can tell they’re holding back on story and gameplay info. What’s going on? How did Kratos’ new wife die? Wait, who is she and why is he there? It’s refreshing to know these details aren’t flowing from the developers and publisher. That restraint will help millions go into this game blindly, just as it should be. It’s hard to believe that 13 years have passed since the first game landed. I was still living in NY, to give that perspective. It’s been eight years since GOW III closed the trilogy out! I suppose amidst all that waiting, one final week should be easy. But some perfect-10 scores only made me thirst for more. April 20th cannot come soon enough!

Oh – and after getting the platinum in 2018’s masterpiece, the above image has been updated to reflect that milestone! :)

Goodbye, All: Final Fantasy XII

Posted in Best / Worst, Blog, Games with tags , on July 11, 2017 by slateman

I never could put my finger on just why I never completed FFXII. While I haven’t finished any Final Fantasy game after the illustrious FFVII, I quite enjoyed both IX and XII. VIII and XIII didn’t interest me, XI and XIV required an online dedication and XV just didn’t sway me with bros and a car, despite its generally-favorable reviews. Oh, and X – I don’t know why I didn’t finish that either. It was enjoyable the two-dozen hours I put into it.

I digress in a bevy of Roman numerals. FFXII had just a different feel to it; its gameplay was a stark departure, its return to Ivalice from the awesome FFT was a rare revisit of an old theme and the artstyle remains one of my favorites in all of gaming (alongside FFIX’s!). But the reason only just became clear to me: children. I got married in January of 2006 and it’s hard to believe I moved to Maine when the PS2 was still the latest and the greatest. (I don’t care that the 360 came out a few months prior.). As much as I liked the twelfth numbered installment, I never gave it enough time. And as literally every other main entry was made playable on current systems, I just waited for #12 to arrive. As the last of the older titles, it finally has and I’m drawn in again by that gameplay and artstyle. If it is as good as they say, and as my memory tells me, I might be MIA for a while. Perhaps that God Of War: Ghost Of Sparta playthrough may have to wait a little bit!!!

God Of War: Chains Of Olympus – Impressive

Posted in Best / Worst, Games with tags on July 10, 2017 by slateman

It’s been over a year since I revisited the God Of War series. I played through the remasters of all three games and was impressed at the storyline, the gameplay and most of all, the anger. Just after, I began playing Ascension but lost interest as the story was just nonsense and the anger was been-there, done-that.

As the new title approaches, I find myself intrigued at the possibilities. It could be good! Combining the classic Kratos with a new tone, setting and scenario is really the only way to reboot the series IMO. The brutality of GOW III was about as far as a game could convey anger. But while the trilogy is done and over, I’ve only ever tinkered with the handheld adventures. The remastered PS3 versions were on sale this past week: both for $2. A buck per game? Let’s do this.

Tossing Chains Of Olympus on Spartan difficulty (hard mode), I went through a game that was very clearly designed for handhelds. Environments were reused and cut-scenes were particularly ugly. However, the gameplay was, for the most part, solid and the entire experience was rather pleasant. Barring some middle segments that dragged as you ran loops through areas and and end-game portion that felt like wave after wave of enemies – the overall game was quite good. The most noteworthy area lied in the later story. Spoilers incoming. The tale itself just seemed an excuse for another game, but Kratos’ plight towards the end regarding his daughter was notably mature. The choice between her and humanity was unfair and it gave depth to the fires that fueled the epic finale of the series.

Now with the first game out of the way, it’s time to start up the sequel which, I’ve heard, is even better. Not sure if I’ll try this one on Spartan difficulty or not!

God Of War Replay

Posted in Best / Worst, Blog, Games with tags on April 12, 2016 by slateman

I moved to Maine in December of 2005 and it’s crazy to think that the first GoW was less than a year old at the time. In the decade since, three more console titles came out, a pair of handheld ones and compilations gathered them all in remastered form have shipped.

The remastered version of GoW3 for the PS4 was a mere $20 and I decided to pick it up. Coincidentally, some old class-action type thing offered me the initial game for free on the PS3 just a day later. Here we go again.

I did this once before with Metal Gear Solid. Then later on with Super Mario Bros. and another time with Resident Evil. It seems I’m no stranger to revisiting entire series and I inadvertently stumbled upon a new GoW run. There are worse things in life!

So, I blazed through the PS3 remasters of PS2 games in a short period of time. The first still has the strongest story and while the gameplay tweaks have certainly made the sequels better, they can’t hold a candle to Kratos’ initial journey of anger. As the second game progressed, I marveled at the sheer beauty of the PS2’s swansong. It was remarkably-gorgeous and its scope truly redefined the cinematic nature of games. Both games were superb. And so after hitting up PS2 games on a PS3, I went to a PS3 game on a PS4 (this is silly) and OMFG it’s utterly stunning! I don’t know how they remaster games to look this good but it is outstanding. Kratos’ perpetual sneer has yet to get old, though the game’s tropes remain true to its nature, the formula is not immortal. How many more times can we do this….oh wait, then they made GoW: Ascension.

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Turns out Ascension was a free PS+ title a few months back so halfway through GoW3 I deleted 70Gb from my PS3’s HDD (yes, SEVENTY) to download this guy and I think I’ll hit up the fourth title for completion sakes. I played the first three already, why not round up the thing with an unnecessary prequel? Oh, and I realize I’m skipping out on those handheld titles. I played them briefly, never completed them, but can’t say I have much desire to do so. See if I can muster a fourth game before the impending Norse GoW is announced. BTW, that’s going to fucking rule if they do that. Norse mythology is bad-ass and twisted.

Finally, note that God of War just missed out on my Top 8 Best Gaming Series Ever list. It might have made it to #10 had I managed to learn to count that high.

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