With all the talk about Metroidvanias, it was strange actually worrying about the return of the true progenitor of the genre. Iga is back, and this is a fine follow-up to Symphony Of The Night – one of my favorite games of all time.
It’s flawed: there are some bugs, it’s crashed on me once or twice and the game stutters at random points. But it excels at all it does well and even after about six hours of playing, I know I have a ton left. Between side missions, countless shards to test out, unique familiars and new (but customary) skills to take command of. I have to make weird recipes for an old lady, hordes of demons to kill to avenge deaths and crops to plant. OK, some of those don’t sound so exciting, but trust me, they’re fun and compelling and they just add to the entire familiar experience of – what may be my favorite type of game of them all – the metroidvania!
Any reservations I had for this game were simply folly. While this is an imperfect title, it’s proof that Iga still has it, and this title was well worth the wait.