Archive for February, 2022

Elden Ring Get! A New Adventure!

Posted in Best / Worst, Blog, Games with tags on February 26, 2022 by slateman

I don’t know quite what to expect from this new From Software title. I shied away from Dark Souls due to its difficulty and only, many years later, proclaimed Bloodborne to be the best game ever. Though I jumped into Dark Souls Remaster and Dark Souls 3, I never completed either – for whatever reason. While living in Sweden, I was so excited to dive into their follow-up, Sekiro but never quite loved it. In fact, I never beat it. At the end, I opted for the bad ending, due to the difficulty, and I never even accomplished that. Ultimately, I didn’t worry too much, as the game never clicked with me.

The PS5’s launch gave us Demon’s Souls and…surprise! I never beat that either! Despite Bloodborne being fucking fantastic, I couldn’t ever complete any of From Software’s other entries.

And so here we are with Elden Ring – which at the time of this writing sits at the 12th highest-rated game of all time on Metacritic – and I’m on a new adventure. Odds are against me completing this. However, in its opening hours – which tally four in my initial sitting – it’s tremendously-compelling. I eschewed the follow-up to my Best New IP Of 2017 (Horizon) for this. I will 100% play this in the future. Anyhow, as the new game starts to truly open up – I thought I’d share a compelling image from the opening hours. This is going to be quite the adventure!!!

SFVI Incoming?

Posted in Blog, Street Fighter on February 21, 2022 by slateman

It’s no secret that Street Fighter is among my favorite gaming series ever. I’ve been with the franchise since the very beginning, as a pre-teen boy playing the first game in the arcades. Through the rise of SFII, the dearth of arcades in the late ’90s, the dark ages, the rejuvenation and the long, six-year journey of Street Fighter V, I’ve been there through it all. I just love this franchise.

And thus, with the nigh-inevitable announcement of Street Fighter VI – assuming the Capcom Countdown is true – it’s an gross understatement to state I’m excited.

Unlike most, I’m more intrigued by the roster, the systems and the timeline than the gameplay. I’m going to play it. I’m going to be average at it. But that’s ok.

There’s been a lot of speculation about the fighter list and while the reveal is possibly a mere two hours away, I wanted to poder this briefly. Deep down, I would love some deep cuts. SFII’s roster has been done to death and SFIII’s has some quirky, unlikeable faces. But the concept of Geki returning was always intriguing. Fei Long would be a welcome familiar fighter. Gouken or Goutetsu would be cool for lore. As always, I’d love to see some (all?) of Vega’s Dolls to pop up. I rue how underused they were in SFV

Luke is a shoe-in, and many clamor for G, but I’d love to see Lucia, Menat or Akira return. I love how Capcom doesn’t shy away from trying new designs and so I look forward to some of that whenever SFVI finally ships.

Even if the game is announced today, we won’t know the full roster for quite some time. I sincerely hope Capcom does a better job at the roll-out and initial launch than they did with V back in 2016. Single-player modes are a must and a kick-ass netcode will go a long way to appease all crowds. I’m tremendously-excited for what’s the come!