Archive for January, 2018

Bloodborne: Dripping In Richness

Posted in Best / Worst, Games, Resident Evil with tags on January 25, 2018 by slateman

I played Bloodborne a few years ago and, like many others, didn’t get all too far into its campaign. Its brutal difficulty required time. Time to learn how the game works, how it functions, how not to get destroyed. And so, I shipped it back to GameFly and didn’t look back. However, in late-2017, I kept coming across comments and reviews claiming its brilliance was not to be missed. Hmmmm…

And the wait began for a sale. It was $8 a while back but I missed that. However, a $14 GotY-edition sale hit and I decided to jump back in. And immediately I got pummeled. Its difficulty has not been overrated.

As the arduous path leads you towards accomplishment, I reveled in the game’s incredible art design. Lurking around every corner is wondrous attention to detail and grim, macabre backdrops. Every enemy demands respect, as even the earlier ones can end your hunt prematurely. While the Souls games have been widely heralded as classics, I only ever tried the first, and briefly, in an age long past. Learning the game’s nuances is as important as leveling up your character. Arriving at Hemwick Charnel Lane, I marveled at its ghastly beauty before being defeated by a gang of hideous and genuinely-frightening witches. The game’s world is utterly gorgeous in its decay. No title has ever captured my interest quite like this one, nor has any painted such grim environs. Much like Resident Evil before it, I actually fear going down that path or entering that house in shambles. As much as I want to gaze upon this world around me, the lurking doom keeps a sense of anxiety present at all times.

On the downside, the tough-as-nails difficulty is severely limiting my success and the elation of besting a boss isn’t always worth the frustration of getting killed a dozen times. As much as I want to finish this game, I do fear the likelihood of it happening. I write this at yet another impasse: two bosses stand in my way. We shall see how my progress goes, but in the meantime I wanted to share just a solitary image of the game’s terrible beauty.

Edit: Don’t ask me how, but those two bosses have been downed with another on my first attempt. Booyah! Now I don’t quite know where to go, but I can’t wait to see what more the game has in store for me.

Game Of The Year 2017

Posted in Best / Worst, Games, Lists, Metal Gear Solid, Resident Evil, Uncharted on January 1, 2018 by slateman

A few months ago I listed the games I’d beaten in 2017 but of course, not all of them were actually from last year. In fact, a majority of them weren’t. While my trophy list shows a varied year with a fair share of games, very few were 2017 titles. Here is the brief list of games I played last year:

  • Horizon Zero Dawn
  • Final Fantasy XII: The Zodiac Age
  • Marvel Vs. Capcom Infinite
  • Nex Machina
  • Nier Automata
  • Resident Evil 7: Biohazard
  • Tekken 7
  • Uncharted: Lost Legacy

Now, it’s easy to whittle down some items. Neither fighting game will win, Nier Automata didn’t convince me in the few hours I played it so far and FFXII is a decade-old remake. That doesn’t leave much else. Oh, Nex Machina was fun, but by no means was it the year’s best.

So we’re down to Horizon Zero Dawn, RE7 and UC. The latter was fun that trimmed a lot of excess out, but UC4 won GotY in 2016.

Horizon Zero Dawn already not once, but twice. The open-world, third-person genre may be overdone, but I’m rather selective in the games I end up playing. Therefore, I’ve skipped out on a lot. In any event, the entire game was a remarkable experience. Its deep gameplay, gorgeous world and genuinely-interesting story kept me intrigued and curious up until the very end. Aloy was well-written and likable and the support cast was fun. I loved getting this game’s platinum trophy.

However, Resident Evil VII: Biohazard was an insane experience. Its claustrophobic first-person view created a tension unrivaled in most games. The entire Mia introduction was insane, gloriously unsettling and most-importantly, memorable. It joins my other favorite moments in gaming and my review began simply with my repeated sentiment, “This is terrifying.” None of the game’s follow-up DLC really compelled me to return and beating Mia is the only thing between me and the game’s platinum trophy, but that’s OK. RE7’s experience was a worthy follow-up to the series’ legacy while not suffering from that loyalty to its history. The game was a phenomenal addition to the convoluted canon and represents my 2017 Game Of The Year.

It’s worth noting in my full listing that Horizon Zero Dawn still received the New IP GotY recognition.

It’s also worthy of mention the games I missed in 2017. Chief among them is Super Mario Odyssey which, according to reviews, looks like it’s right up my alley. I may have to come back to remedy this list at some date in the future. It may be a few years though.

Finally…2018. Here’s a list of potential GotY winners based on hype alone. I’ll put them in order too of potential best-to-worst, with no basis whatsoever. Wow…there are some good games coming up!!!!!

  • God Of War?
  • Red Dead Redemption 2?
  • Ghost Of Tsushima?
  • The Last Of Us: Part 2?
  • Days Gone?
  • Far Cry 5?
  • Metal Gear Survive?
  • Crackdown 3? (Haha, we all know that’ll never come out)
  • Darksiders III?