I’ll admit I’m disappointed it’s currently at Switch exclusive, but I’m psyched Capcom has revisited this classic series. The stages are familiar but the visuals are outstanding and this new piece of art is simply remarkable. Here’s hoping for a Playstation port (along with Hades, please!)
Archive for December, 2020
Makaimura Returns / Ghosts ‘N Goblins Resurrection
Posted in Artwork, Best / Worst, Blog, Games on December 12, 2020 by slatemanGaming In 2020
Posted in Best / Worst, Blog, Games, Resident Evil, Skyrim, Tony Hawk Series with tags Annual Game Review on December 9, 2020 by slatemanAnother year down and another year in which I missed out on more of the biggest titles than I played. Before hitting upon what I have experienced, I figured I’d look at what I didn’t get a chance to dive into.
- Final Fantasy VII Remake
- Ghost Of Tsushima
- Hades
- Immortals: Fenyx Rising
- Last Of Us – Part II, The
- Ori And The Will Of The Wisps
- Sackboy: A Big Adventure
I’ve skipped out on Cyberpunk 2077 and some others. Of those games, my interest is genuinely piqued by Tsushima and Hades. The former will eventually be in my collection, the latter will have to wait for a Sony port. I’ve no interest in playing that on the Switch.
OK, now to the older games I’ve experienced. Titles with an asterisk are ones I’d played before. Underlined are ones I beat.
- Death Stranding
- Dark Souls: Remastered
- Days Gone
- Detroit: Become Human
- Doom
- Elder Scrolls V: Skyrim, The (*)
- Far Cry 5
- Fighting EX Layer
- Ketsui
- Minecraft Dungeons
- Modern Warfare 2: Remastered (*)
- Shadow Of The Colossus
- Uncharted 2: Among Thieves Remastered (*)
- Ys VIII
Not forgetting Skyrim is a remaster, that’s a lot of updated old games there. I spent most of quarantine lockdown replaying Skyrim and actually progressing farther than I had during my initial playthrough back in 2012. I beat Shadow Of The Colossus for the first time, after bailing on both the PS2 and PS3 versions in years past. Another Uncharted 2 run was a reminder of how that game is still top-10 ever. (I’ll eventually get around to posting my list). Others were things I dipped my toes into but came far from completing.
Far Cry 5 was the expected, entertaining romp and I do endeavor to get back to Days Gone and Detroit. Most of these games were good; few were great. Next up: 2020 games, finally!
- Assassin’s Creed: Valhalla
- Astro’s Playroom
- Borderlands 3
- Bugsnax
- Demon’s Souls
- Resident Evil 3
- Spelunky 2
- Tony Hawk’s Pro Skater 1 + 2
So, obviously, I beat THPS, writing an entire chapter on it in the revised edition of Tony Hawk’s Gaming Domination. Just as quickly, I dropped off of that one.
Spelunky 2 was a frustratingly-difficult but enjoyable journey. Each run was different and my kids and I laughed our asses off far too frequently. It’s about the same as the first, but pretty fantastic and there’s zero chance I’ll ever actually complete it. Speaking of kids, they played the crap out of Bugsnax, just finishing it today. I haven’t completed Demon’s Souls and suspect that’s a long journey ahead.
Resident Evil 3 was a short affair, but one I never traipsed through on the PS1 original. I enjoyed it, beating it a few times. That’s the good, but I don’t envision diving back in, despite my enjoyment.
And then we get to the year’s best. Astro’s Playroom won’t win any awards, but damn, that was fun. It was a spectacular history lesson, peeking at Sony’s legacy as well as being a showcase of the new console and its features.
So, as of the second week of December, I am so enamored with Valhalla and its beauty, that I must declare it my tentative 2020 Game Of The Year. It’s the most vibrant and diverse world I’ve ever played in. The gameplay loop is enjoyable enough and the sound design is top notch. It’s possibly the best-looking game I’ever witnessed and the 60fps/often-4k visual upgrade has just left me speechless on numerous occasions. The dynamic lighting is superb, dialogues and story are wonderful and the scope is simply remarkable.
I suspect this opinion could change…but as of today, this is it. This could be the first Assassin’s Creed game I actually complete, much like GTA V in 2018.
Two Days With The Playstation 5 – Thoughts
Posted in Best / Worst, Blog, Games on December 1, 2020 by slatemanThe day has finally come! It took about three weeks to arrive: going to Chicago, then Wisconsin, then across the Atlantic to Naples Capodichino, then to the American consulate, then finally home. After a lengthy setup process, I went into the process of downloading Demon’s Souls and Assassin’s Creed: Valhalla. While doing so, I dove into the utterly phenomenal Astro’s Playroom. It was then the console’s new features were put on display.
However, as the first day ended, it was easy to get the sense that this may be the smallest leap between generations. From the DVD drive in the PS2 to the Blu-Ray player in the PS3, to the visual leap to the PS4, this has fewer clear bells-and-whistles. But at the end of day #2, I felt clear – I love my PS5.
Load Times
Booting into AC: Valhalla took about 80 seconds and loading into the game itself, another 100. Quick traveling was a solid two minutes…each and every time. With the Activity Cards feature on the Playstation 5, I can skip that initial 80 seconds altogether. A direct comparison:
Doing? | PS4 Time | PS5 Time |
Into Menu | 80 | 0 |
Into Playable | 180 | 50 |
Fast Travel | 120 | 10 |
It’s that last one that’s startling – and altogether awesome. It’s between 9 and 10 seconds typically. The difference is simply amazing. Bouncing between two or three fast-travel locations saves serious time and it’s hardly enough to look at my phone before Eivor is back, ready and perched atop some chapel or archaeological site.
3D Audio
I’ve marveled at sound design in recent years, simply awed at how good gritty footsteps, rubbing clothing and rustling of leaves sound. However, running through medieval England and hearing birds and pigs, the wind and people’s voices all around me. Each came from a different quadrant, with rain realistically sounding like it was falling in so many different places at once. Just astounding.
The DualSense
I read all the reviews and heard all the praise. It was only when Astro’s Playroom resisted my shoulder triggers before releasing in a satisfying click that it felt real. When the sensation of sand and wind and ice and rocks all came through the controller, I felt that joy of next-gen. The game is fun in its own right, but the controller is the real hero here. It’s spectacular.
60 FPS
I have to admit, the 4K upgrade wasn’t as pronounced as I had hoped, but when I got Valhalla running at 60 FPS, I smiled with joy. Having the choice between the two is something I missed in the PS4 Pro era. I first appreciated the importance of the higher frame rate with Metal Gear Solid 5 but having a direct comparison has truly opened my eyes. It’s buttery smooth and the way life ought to be.
App Integration
Signing in was a breeze, installing apps is simple, notifications about app preparedness is welcome and on it goes. I’m hoping they keep up with the features and ease of use. Ideally, having snapshots available on mobile (like Microsoft) would be sensational.
The Dislikes
It looks, feels and sounds great. That’s what you want in your $500 purchase. While the system needs some work, I don’t see anything that can’t be fixed with some firmware tweaks. The UI is good, but it’s clunkier than the PS4. Fixes like separating games and media is great, but there are fewer titles in the list. The PS button menu is fast and the overlay is nice, but it feels cluttered and things like turning the console off are harder and more obtuse than before.