Archive for March, 2020

Demon’s Tilt: 916 Million!

Posted in Best / Worst, Blog, Games, High Scores/Accomplishments on March 23, 2020 by slateman

I’ve been a bit stuck in Demon’s Tilt. After that legendary 400-million point run, I’ve found myself not progressing much at all. All of that changed today, however. The first ball was going rather well and now that I know how to aim for rituals (each of the three tiers has a six-letter word – complete all 18 for Wizard Mode), I focus mainly on those. Things were going really quite well and other than a shitty second ball (200 million on ball #1, a mere 24 on #2) after having a 99 multiplier, my third and final attempt was nearing my first Wizard Mode. Upon initiating this souped-up mode, the entire board is enshrouded in flames and I’m pretty sure I had five balls going at once. I started at 450 million or so and those numbers just got insane fast. 500, 600, 700, 800 million!!! The boost in numbers was just absurd. Looking at those crazy high scores in the past, it made me wonder how it was all possible. Wizard Mode is how it’s possible.

It was intense and thrilling and cements the game as one of the best ever. Wow, that was exciting.

Shadow Of The Colossus: Better Late Than Never!

Posted in Artwork, Best / Worst, Blog, Games, Screenshots with tags on March 18, 2020 by slateman

Way back in 2005 I played Shadow Of The Colossus but never completed it. While I was enamored with its uniqueness, its vision and purpose, there’s no secret the game didn’t run particularly well.

A number of years later it was released on the Playstation 3 with updated visuals. The new iteration, by Bluepoint, was pretty good, but it was based on the same skeleton of the original and I lost interest around colossus #7 or 8, much like I had a number of years prior.

With Bluepoint’s return and total reimaging of the game on the fourth Playstation, I opted to venture yet again into this world but unlike those prior attempts, I completed the game for once! The controls and camera sometimes felt quite archaic, but you could tell they worked hard to bring it up-to-date without losing the original’s magic and feel. Encountering early colossi for the third time (at least!) was a nice way to reminisce and seeing new ones for the first time was an impressive spectacle. The polished visuals, new experience and helpful photo mode let me enjoy the game like I never had before all while allowing me to share some of the more interesting and picturesque moments. I never beat Ico or The Last Guardian either despite playing the former twice. Perhaps for it too, the third time’s the charm! Here are some cool snapshots replete with spoilers, of course! They are in no particular order.