Despite getting into FromSoftware’s titles late: 2018 with the landmark Bloodborne, I’ve completed surprisingly-few of their titles. This spring I started Elden Ring anew and with it being my GOTY 2022, knew precisely what to expect.
Except, this playthrough was just as good, if not better than the first. And during this new descent into The Lands Between, its long-awaited and massive, sprawling DLC, Shadow Of The Erdtree was anounced. Thus, dozens of hours were added to my second playthrough.
And here, at the end of it all, I feel much as I did back in April of 2022 upon completion of the base game originally. Succinctly, Empty is the only word to detail this sensation.
After my first run through this game, I was confident placing it in my top-20 list of all-time best games. Halfway amidst my second playthrough, it was firmly entrenched in the top 10. It was here where my passion for this game expanded. Looking up item locations, reading Reddit threads on build suggestions, watching lore videos – my fascination deepened. Seeking out every grace, every item, talisman, boss, hidden area…it all became addictive. And THEN….the DLC hit.
The expansion itself, in my humble opinion, places it in contention for the best game of the year, but the Best DLC award is a shoe-in, not only for 2024, but forever. It never felt tacked on or half-baked. The lore was embedded in the story and revelations cleared up concepts from the main story. NPCs had purpose. Bosses were both impressive and impactful. My sense of wonder and exploration and awe never ceased. It assisted in completing what was already a perfect package.
It was then that the game crept up in my list. Leapfrogging God Of War (2018), Uncharted 2, DoDoPachi: Dai-Ou-Jou, it was now facing Metal Gear Solid 3 and Portal 2. Surely it’s not superior to them!? Top 5 ever???
Stuck on the final boss, I went up into clean-up mode before seeking out a method to defeat the Mighty, BS Radahn. “Oh, I missed that talisman and I should equip that shield.” Almost every part of this game is utterly fun and joyous. To be clear, its vague story is best digested in video form. Granted, some bosses were frustration machines. Losing a quarter-of-a-million echoes is a challenge. But after completing the DLC 100%, I went back to visit some main-game missed items. I exhausted NPC dialogues. And after all that…I started NG+. At this point, I raced through, slaying everything and hitting upon all NPC interactions. The draw of the adventure was intoxicating. The familiarity gave me a foundation from which to start, but I kept encountering things I hadn’t yet done in almost 300 hours of playtime. I knew the boss patterns. I was overpowered enough to blaze through much of it which kept the entire experience moving along swiftly. I devoured story videos, wiki entries again and find that’s part of the draw of the whole Soulsborne experience.
Much like my initial playthroughs, I just don’t want this to end. Dwelling in the Lands Between, exploring all of its corners and poring over each breadcrumb of lore makes me truly wonder how high on my favorite games list this title is. Ultimately, something will supplant this on my current-gaming agenda, and it’s likely that title will be Astro Bot in mere days. However, as an experience, I can only claim Bloodborne, the fellow FromSoftware title, to be a legitimate adversary and competitor to the crown of greatest ever. Today I feel confident bestowing upon Elden Ring #2 on my all-time list. I’m all-but-certain a new playthrough awaits me at some later date – starting from scratch with years of walkthroughs and guides and videos to aid me on the adventure. I’m in no rush for time to pass, but I look forward to this future date knowing what a delight such a day will be.