Archive for the Games Category

Vacation Over: Back To Work = …?

Posted in Blog, Cubing, Games, Yankees on April 23, 2012 by slateman

OK, so my week off is over. I may say I hate vacations but I got to spend a full week waking up and hanging out with the boy and my sunshine (that’s Aiden and Kairi for the uninitiated). In any event, what’s the week to come to bring?

Module: Imagineering

First off, I’m kinda psyched that Module has released a new album. His Site has the full album…I should just buy it? The Shatter soundtrack is just about perfection. From what I’ve heard, I like this…I don’t love it. Oops…I was listening to samples from his first album. NP: The new one. OK, I more than like it.

What I DO love? The Yankees coming back from 9 down yesterday. I think the rain-out today is actually beneficial to the Sox. Let’s face it, they won’t be this bad forever. When we make this game up, likely sometime in September, they’ll win it. Mark my words.

I guess I miss my students a little bit. Sue me for loving my job so much.

The Windmill Cube is the bomb…BTW. So much fun.

To work in the AM. Bring it on!

Portal 2 May Be The Most Brilliant Design Ever

Posted in Blog, Games, Portal on April 21, 2012 by slateman

Portal 2 - Brilliant!

OK, again, I never played the first portal, so I’m late to the game. However, in playing Portal 2 on the PS3 (and tinkering w/ the original on the PC), I’ve discovered something amazing. This is likely the most brilliant game I’ve ever played. Completing a level, using the pink and blue goo, discovering a solution…it is all outrageously well thought-out. In every new area I stand marveling at the utterly fantastic ideas being thrown my way. The humor is wonderful, the gameplay divine, I think this is the coolest thing ever. That’s all. Just had to share.

Diablo III Beta? Sure, Why Not?

Posted in Blog, Games on April 20, 2012 by slateman

Diablo III

I’ve never played Diablo before, but since the 3rd game’s beta is open for all this weekend, I can see no reason not to try! Of course, I doubt I’ll get much time…but who cares? I’ve always wanted to try the series out and since there’s no immediate console version available, let’s see how it goes. I’m kinda excited!

Wednesday Roundup

Posted in Cubing, Games, Ys with tags on April 19, 2012 by slateman

Oh vacation, how I loathe thee. I should love vacation but every time it is just full of suckage. BUT, rather than complain, let’s see what’s good.

First off, GameFly shipped me Portal 2. I played through a bunch last autumn but had to send it back to get something new (can’t recall what), and now it’s time to get back into it. I’ll say, this is a frustrating game. Like all puzzle games, if you’re stuck, it’s downright shit. However, when you do complete a level, it’s a very rewarding feeling.

Still playing Magic Piano (by Smule). It’s fun and somewhat relaxing. I need that during weeks like these.

Got two new Yankees shirts. \m/

Also got Beowulf finally. This translation is by Seamus Heaney and I nabbed the illustrated edition. It’s actually a cool edition and I look forward to finally reading it. Also on the to-read list, Catching Fire (Hunger Games book 2), Sigurd & Gudrun, Tolkien’s poem and Game Of Thrones. Let’s face it though, that last one is gonna take forever.

Oh, playing Ys: Oath In Felghana on the Vita. Sure, it’s a PSP game, but the ability to pause and run other apps is kinda cool. The game is fun but the difficulty ramps up ridiculously on boss battles. Meh.

Ahh, forgot to mention that I solved the megaminx and the windmill cube the other day each without algorithms. It’s a good step, makes me feel good about myself and only through this do I really count it as ‘solved’. I started a tutorial on the windmill cube. Editing takes 10x longer than the filming.

OK, that should be it. Need a vacation from the vacation!!!

Tuesday Rumblings

Posted in Blog, Cubing, Games, Music, Yankees on April 10, 2012 by slateman

I hate Tuesdays. They are the worst day of the week. The novelty feel of Monday has worn off. It’s not yet Wednesday. Hello Tuesday; I hate you.

OK, Today’s rumblings. First off, the Yankees won last night. It was nice seeing them string hits together and having that feel of certain victory. I don’t care that it came against the (3-0!) Baltimore Orioles. It’s a W. We started off 1998 0-3 as well.

Windmill Cube Solved! OK, that’s not news, but doing so without a guide is! I was using my
notes and algorithms but with so little to remember, I was kinda proud of getting it done myself. It’s a fun cube!

JKB’s Posthuman comes out soon and I hope to have a promo shortly. Definitely looking forward to this one. More over at Crumbling Flesh when it does arrive.

Skyrim Music Video: So Awesome!

Posted in Games, Music, Skyrim, Video on April 5, 2012 by slateman

Apparently this could be considered cheesy. I don’t know how, it’s dripping with awesome sauce. So fantastic. Enjoy this Skyrim music video!



Lydia, I’ve Moved On

Posted in Blog, Games, Skyrim with tags on March 25, 2012 by slateman

Crag-Jumper!


The pain of your loss was great. But I’ve fared well since losing you in Cragswallow Slope. In the months that followed, I’ve slain many a dragon, multiple pyromancers, and actually did a few missions! My trusty follower Anneke Crag-Jumper has been faithful and as useful in battle as you, Lydia. I know you would be happy that I’ve moved on. While I shan’t forget you, it is for the best. Your body is no longer laying face down in the brush. And I’ve moved on. Goodbye, Lydia.

Borderlands 2 Trailer: The Best Trailer Ever?!

Posted in Blog, Borderlands, Games, Video on March 24, 2012 by slateman

I love Borderlands. I reached level 41 before losing my save game and then got to level 57 on a subsequent playthrough (well, more than one). Its DLC is incredible, the gameplay is superb and the second game is coming. This is going to be exciting.

I have to admit that I’m a bit skeptical. Can BL2 REALLY be as good? This is a tough one to ponder. However, after watching the video below…I don’t doubt any more. If this game can manage to be bad, then this trailer was even more effective. As is, I watch it and I’m totally pumped. How can you not be?! Oh man, I’m looking forward to this!!!


http://www.youtube.com/watch?v=VW7qO_wpfvk

Uncharted 3: Six Reasons Why It’s Not NEARLY As Good As UC2

Posted in Best / Worst, Blog, Games, Lists, Uncharted on March 17, 2012 by slateman

I got Uncharted and beat it in about 8 hours. It was phenomenal. It was precisely what I love about games. So, when I got Uncharted 2, I had high expectations. UC2 stands as one of the best games I’ve ever played.

So, when Uncharted 3: Drake’s Deception launched, the anticipation was enormous. It’s hard to follow such a huge game and while the reviews praised UC3 with near-unanimous perfect scores, it wasn’t perfect. In fact, it was inferior to UC2. Why? Well, that’s why I’m writing this now.

SPOILERS!!!

Six Reasons

1) Elena
Elena’s character and interaction with Drake in the first game was charming, fun and light-hearted. I loved her in that game. She was rough, yet chill, the kind of girl you would want to hang out with. When Chloe was introduced in the second game, it gave the Drake/Elena relationship a new angle. It was still fun and exciting, and I wanted to see the two together at the end. The ending was great. It was fitting, silly and endearing. Perfect.

However, with UC3, their story was barely there. Now, I realize the purpose of the story was to flesh out the Sully/Drake companionship. But it lost the spark that made the first two entries so awesome. Sully is cool and all, but he’s no Elena.

UC2: Elena Rocks

I will say this though, if Naughty Dog did more of the same, they would’ve been criticized for that as well. I realize there’s no winning here. Speaking of…

2) Been There, Done That
I love, love, love games and stories that retell a tale. DoDon Pachi: Dai-Ou-Jou is essentially a remake of DoDon Pachi. GTA4 goes back to where GTA3 started it all. Homage to earlier days is fantastic. I just didn’t feel the magic in UC3. The ending sequence, where the floor is falling apart is the same thing as in UC2. It looks good, but it wasn’t as exciting because I already did the very same thing. Every time Nathan fell and hung on by one arm should’ve been WOW! and I just felt it was *Yawn*, I did this before.

That kinda sucks, because this game was exciting and well-crafted. It just didn’t excite me as much. One of the reasons…?

3) The Locales & The Treasures
The first Uncharted had me in lush environments with a deep, rich history. I was exploring areas that Sir Frances Drake visited, hundreds of years earlier! There was a WWII boat here, merging the old with the new, a strange but enchanting mix. There were green, vivid jungles, curious WWII scenes, a glorious background for a phenomenal story. What was grandiose in the first game was trumped by what may be the perfect game. A blend of jungles (once again), frozen Nepal, incredibly-detailed city streets, the monastery, each diverse and awesome. Both games made me feel I was walking into an ancient land occupied by the modern. Therefore, when I found a new treasure, it felt like it belonged there. The Mandala Thogchag actually sat there for years before I encountered it.

UC1: Such Awesome Locales

So, what’s wrong with #3? Well, the locations are diverse and all superbly detailed and well lit. There’s no question about the visuals. I just found the bar, Columbia and London’s subway system to be modern without that ancient feel. When you get to France, it’s cool, but again, loses the real mysticism. The same goes for the ship graveyard. The best stages are in Syria and the whole desert ending, but even they never quite made me feel like the first two games did. The treasures felt oddly located and out of place. Why was there an Ancient Minerva Pendant on the boat? An Ancient Gold and Coral Bracelet in a graveyard of rusting ships? I loved collecting treasures in the first two games. Now, it was a task. It wasn’t natural.

4) The Story & Cast
As with every sequel, more characters are added to keep the story moving. I usually prefer the originals, Shrek being a good example. The first is classic, quaint; this was before they added 25 characters and gave less and less time to each. UC2 was amazing though. Drake and Elena. Sully and Chloe. Perfect. The supporting cast did just enough and while the bad guy cast wasn’t super deep, Lazarevic and Flynn were fitting. I hated Flynn for betraying Nate (The subtitle Among Thieves explained right at the beginning) and was happy to see Lazarevic die at the end.

UC3? Drake’s Deception? Wait, what precisely WAS the deception again? Marlowe and Talbot were both weak characters for whom I felt completely indifferent. The outro fight with Talbot was so anticlimactic. I didn’t care! Cutter was OK. Chloe was barely there. The ending with Elena as OK but it lacked that sincerity of the second game. It all suffered from a lack of depth and passion.

UC3: Marlowe - Snore...

5) The Saving System
I REALLY hoped they’d fix this by now. I’m going to compare to the excellent Resident Evil 5 here. RE5 had one save game that kept track of which stages you’d beaten, treasures you’d collected, which difficulty you played on, how long it took, etc. Here, we’re stuck saving before we start any level, being forced to save when we leave a level (i.e. if you got the last treasure you’d needed), etc. It is all so cumbersome and totally unnecessary in 2011. It may be a small gripe, but as a gamer who wanted to go back to beat it on crushing, to collect the treasures, to relive the game, it was annoying.

6) All The Extras!!!
I understand that these were removed to keep the integrity of trophies and everything in place, but one of the best parts of the Uncharted series was lost. Level flips, no gravity, weapon select, fast/slow motion, these things really add the the replay value of a game. I may not be as die-hard a gamer as I once was; I have much less time to devote than I used to, but even I recognize the loss here. The single-player skins and movies were all awesome in the second game. I was rather disappointed to find out all this was lost.

What To Do In Uncharted 4

Listen, Uncharted 3 was great. It’s biggest downside was that Uncharted 2 was better. However, in order to make UC4 compare to the second game, it must fix a few things. Obviously the saving system must be addressed. In searching for a new, mythical story, I hope they go back to the mix of old and new as detailed above. While many may disagree, I would love for it to be a completely co-op game. Some of my favorite times with parts 2 and 3 were the co-op levels. Mat and I have sunk many hours into those modes and even they are better in 2 than 3.

And of course, extras should be added (but disable trophies). Since we know there will be an UC4, I do hope they can get back to what made 2 so great. I loved 3 but the entire time I felt it was lacking.

SFG Update: SFxT Avatars

Posted in Game Art, Games, Street Fighter, Web Design on March 13, 2012 by slateman

Two images are presented below (Gouki & Poison), but I’ve tossed the rest of them up as my 90th gallery over at SFGalleries.net. I’m fairly certain that site is 10 years old this year, at least the structure of it is. Crazy…